Unit Organization and Battle
Last updated
Last updated
Strategic Element
A combination of five elements: general, troops, branch, position, skills!
Build up your territory to produce troops at the recruiting station and to increase your defensive power through watchtower and military bands.
Strengthen generals through promotion and level-up.
Setting up a combination of generals considering the unique characteristics of the generals, and strategic positioning in anticipation of opponents are keys to victory.
Well-selected skills to target enemy weaknesses during combat will further increase your chances of winning.
Unit Organization
K3K pursues a large-scale war of up to 10 VS 10.
Predict the opponent's unit, select an ally general to compete, set the troops and branches, and finally set the position.
General Unit and Chief Unit
It consists of five units in which NFT or a normal general is deployed (hereinafter referred to as a general unit) and units in which a general is not deployed (hereinafter referred to as a chief unit).
Up to 10 units, including the chief unit, can be deployed, and five units with the general deployed must participate at any cost.
The chief unit does not have a high combat power due to the lack of generals, but it can be used strategically in various situations.
Branch and Position
The shield-bearer takes the lead in times of free fight and protects ally troops.
The spearman is a short-distance branch where attack and defense are balanced.
The cavalry is a short-distance branch characterized by fast mobility and high attack power.
The archer is a branch that can attack stably from a long distance due to the long range.